Sanctuary Takeover

D2R

Sanctuary Takeover

The heroes are the horde now.

Play as the demons of Act I. Waves of heroes come to purge you, and every zone you hold frees another of The Damned.

Meet The Damned In development

Hold the line

Heroes pour in from every side. Your skills fire on their own, so you steer, survive and choose what to grow next.

Grow monstrous

Every one of The Damned has their own weapons, summons and trait. Max a skill, pair it with the right passive and evolve it from a Boss Chest.

Take Sanctuary

Complete a Damning Objective to free the next demons. Then push through Normal, Nightmare and Hell.

The Damned

Thirteen playable demons across five tiers. Everyone starts with Corpsefire.

Tier 1: The Outbreak

Corpsefire

Corpsefire

Rotting Lord of the Den

A rotting lord of the Den of Evil, wreathed in the stench and spectral fire of the corpses he commands.

Damning ObjectiveFully cleanse and corrupt the Den of Evil.

Your first of The Damned

Bishibosh

Bishibosh

Fallen Shaman of the Plains

The Fallen Shaman of the Cold Plains, whose chants raise his kin from ashes and hurl fire at the living.

Damning ObjectiveOverrun the Rogue scout camps in the Cold Plains.

Freed by Corpsefire

Tier 2: The Fallen Heroes

Coldcrow

Coldcrow

Dark Ranger of the Cave

A Dark Ranger of the Cave, once a Rogue scout, now a deadly archer of frost and shadow.

Damning ObjectiveHunt down the Rogues hiding in the Cave beneath the Cold Plains.

Freed by Bishibosh

Blood Raven

Blood Raven

Defender of the Burial Grounds

Once Kashya's finest archer, Andariel's touch turned her against her sisters. She raises the dead of the Burial Grounds to guard her.

Damning ObjectiveDefile the Burial Grounds by raising a massive undead horde from the graves.

Freed by Bishibosh

Bonebreaker

Bonebreaker

Guardian of the Crypt

An armored skeletal guardian of the crypts beneath the Burial Grounds, who crushes intruders with shield and blade.

Damning ObjectiveSeal the Crypt beneath the Burial Grounds and raise its armored dead as Hell's vanguard.

Freed by Blood Raven

Rakanishu

Rakanishu

Lightning-Enchanted Carver

A Fallen champion crackling with lightning, Rakanishu guards the Cairn Stones of the Stony Field with fanatic zeal.

Damning ObjectiveCapture the Cairn Stones in the Stony Field and reverse the portal to lock Tristram down.

Freed by Blood Raven

Tier 3: The Siege of Tristram & The Woods

Treehead Woodfist

Treehead Woodfist

Brute of the Dark Wood

An ancient brute grown wild in the Dark Wood, Treehead Woodfist keeps watch over the Tree of Inifuss.

Damning ObjectiveCorrupt the Tree of Inifuss in the Dark Wood, twisting the ancient forest into a nightmare realm.

Freed by Blood Raven

Griswold

Griswold

The Cursed Blacksmith

Tristram's smith, raised by Diablo's power as a shambling horror bound to the ruins of the town he once served.

Damning ObjectiveComplete the destruction of Tristram and successfully trap or defeat the invading Heroes.

Freed by Rakanishu

Tier 4: The Monastery Gates

The Countess

The Countess

Mistress of the Tower

Countess Elizabeth, the blood-mad noblewoman whose tower holds her treasures and her victims both.

Damning ObjectiveConduct blood rituals to completely flood the Forgotten Tower with dark magic.

Freed by Treehead Woodfist

The Smith

The Smith

Butcher of the Barracks

The butcher of the Monastery Barracks, guardian of the Horadric Malus, who forges with blood and hammer.

Damning ObjectiveDesecrate the Monastery Barracks and reclaim the Horadric Malus for Hell.

Freed by Griswold

Tier 5: The Final Damnation

Pitspawn Fouldog

Pitspawn Fouldog

Tainted of the Jail

A tainted beast bred in the Jail beneath the Monastery, ravenous and crackling with stolen lightning.

Damning ObjectiveCorrupt the deep underground Jail layers to completely trap escaping rogues.

Freed by The Countess

Bone Ash

Bone Ash

Burning Dead Mage

A burning skeletal mage of the Cathedral, whose unholy fire rakes the faithful from afar.

Damning ObjectiveOvertake the high altar inside the Cathedral, shattering the last bastion of inner defenses.

Freed by The Smith

Andariel

Andariel

Maiden of Anguish

The Maiden of Anguish, Lesser Evil, who seized the Rogue Monastery and corrupted the Sisterhood from within.

Damning ObjectiveHold the Catacombs throne room against infinite waves of high-tier endgame Heroes.

Freed by Bone Ash and Pitspawn Fouldog

Act I: The Sightless Eye

Thirteen zones, each guarded by one of The Damned. The multiplier shows how hard the heroes hit back.

  1. 1 The Den of EvilBlood Moor Caverns Corpsefire x1
  2. 2 The Cold PlainsSurface Encampment Outpost Bishibosh x1.1
  3. 3 The Cave (Level 1)Cold Plains Deep Cave Coldcrow x1.2
  4. 4 The Burial GroundsSisterhood Cemetery Clearing Blood Raven x1.3
  5. 5 The CryptBurial Grounds Burial Vault Bonebreaker x1.4
  6. 6 The Cairn StonesStony Field Monolith Portal Rakanishu x1.5
  7. 7 The Tree of InifussDark Wood Deep Wilderness Treehead Woodfist x1.6
  8. 8 The Ruins of TristramDesecrated Burning Village Griswold x1.75
  9. 9 The Forgotten TowerTower Cellar Dungeon Floor 5 The Countess x1.9
  10. 10 The BarracksMonastery Guard Quarters The Smith x2
  11. 11 The Jail (Level 2)Monastery Torture Vaults Pitspawn Fouldog x2.15
  12. 12 The CathedralMonastery High Altar Room Bone Ash x2.3
  13. 13 The Catacombs VaultThe Catacombs Deep Level 4 Andariel x2.5